Method
CoglPrimitivedraw
Declaration [src]
void
cogl_primitive_draw (
CoglPrimitive* primitive,
CoglFramebuffer* framebuffer,
CoglPipeline* pipeline
)
Description [src]
Draws the given primitive geometry to the specified destination
framebuffer using the graphics processing state described by pipeline.
This drawing api doesn’t support high-level meta texture types such as CoglTexture2DSliced so it is the user’s responsibility to
ensure that only low-level textures that can be directly sampled by
a GPU such as CoglTexture2D are associated with layers of the given
pipeline.
Parameters
framebuffer-
Type:
CoglFramebufferA destination
CoglFramebuffer.The data is owned by the caller of the method. pipeline-
Type:
CoglPipelineA
CoglPipelinestate object.The data is owned by the caller of the method.